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Master techniques from top automotive designers and world-class game developers with this insider’s guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, “3D Automotive Modeling” starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. “3D Automotive Modeling” features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series. You will get: insider tips from a team of noted professionals, led by author Andrew Gahan, part of the award-winning game team behind the PlayStation 3 smash hit series, MotorStorm; all tutorial files, models, textures, blueprints, and concept images on the associated web site; and, access to a vibrant forum on the web site where you can discuss and share your work and get feedback from the pros.
This is a digital product.
3D Automotive Modeling: An Insider’s Guide to 3D Car Modeling and Design for Games and Film 1st Edition is written by Andrew Gahan and published by Routledge. The Digital and eTextbook ISBNs for 3D Automotive Modeling are 9781136130137, 1136130136 and the print ISBNs are 9781138427402, 1138427403. Additional ISBNs for this eTextbook include 9780240814285, 9780240814292, 9786612879869, 9781136130144, 9781282879867, 9781136130090.

