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Games-based learning focuses on the exploration of high-quality computer games and associated software tools for education and training. Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices disseminates knowledge on the theory and practice of games-based learning, promoting the development and adoption of best practices. Through a combination of theoretical chapters as well as practical case studies, readers will benefit from expert knowledge and learn from the experiences of both researchers and practitioners from across the globe.
This is a digital product.
Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces is written by Thomas Connolly and published by Information Science Reference. The Digital and eTextbook ISBNs for Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces are 9781605663616, 1605663611 and the print ISBNs are 9781605663609, 1605663603.
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