Delivery: Can be download immediately after purchasing. For new customer, we need process for verification from 30 mins to 12 hours.
Version: PDF/EPUB. If you need EPUB and MOBI Version, please contact us.
Compatible Devices: Can be read on any devices.
Mathematics Education for a New Era
Video Games as a Medium for Learning
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Med
This is a digital product.
Additional ISBNs
9781568814315, 9781138427884, 9780429107719
Mathematics Education for a New Era: Video Games as a Medium for Learning 1st Edition is written by Keith Devlin and published by A K Peters/CRC Press (T&F). The Digital and eTextbook ISBNs for Mathematics Education for a New Era are 9781439867716, 1439867712 and the print ISBNs are 9780367844691, 0367844699. Additional ISBNs for this eTextbook include 9781568814315, 9781138427884, 9780429107719.
Reviews
There are no reviews yet.